DISCLAIMER: This CubicAO website doesn't claim to offer any "Cubic Prophecies". This CubicAO site is a secondary, unofficial site that is subordinate to TimeCube.com. This CubicAO site is not intended to be glorified above TimeCube.com. Scientists don't know what gravity is, they don't know what physics is. We must attack the scientists, Academia and religion, or face cannibalism like Easter Island. CubicAO is not intended to be more powerful than Dr Gene Ray's Time Cube site, and indeed CubicAO is separate from Dr Gene Ray's Time Cube site. This CubicAO site is not intended to contain excessive amounts of artwork.  
Time is Cubic, not Linear1corner thought dictates that Time is Linear. 4corner thought dictates it to be Cubic. It is 4corner thought that is true. On two points do we predicate the reasoning from which to a Cubic conclusion we are led. Firstly: the necessity of 4 time corners occupying a flat plane of time. Secondly: the concept of relativity, necessitating distinction between linear space and linear time. From the article Cube Representation, we note the existence of four space corners. We note that they exist on a flat plane of space. From article 4/16 Rotation Principle, we note that there likewise exist four time corners. Their difference from the space corners is that rather than being composed of space, they are composed of time. Thus, whereas the space corners occupy a flat plane of space, the four time corners occupy a plane of time. Again referring to the 4/16 Rotation Principle article, we note that at a point in time—or, a period of zero time elapsed—only the 4 space corners are evident. Allowing one full 24hour rotation to elapse, we, however, observe the 4 time corners. We observe that in order to infiltrate our existence, the time corners require the passage of linear time. This means that the space corners and time corners are linked by—and separated by—linear time. Note that as yet, the linear space dimension is unaccounted for. Now, onto the second point: linear space, and linear time. From article The Rational Belief, infinity does not exist. So, out of all the universe's physical principles, speed, or velocity, is one thing that on this account can absolutely not be infinite. Speed must be finite. That is to say: there must be a maximum speed. This speed is manifested in the unimpeded motion of light. The universe's absolute maximum speed is the speed of light. But there must be a reason why speed is not extensible beyond this limit. Applying the principles that were demonstrated in The Rational Belief, we propose a solution of foldback. So let's investigate this possible solution. Let's examine speed. Speed is measured in terms of distance divided by time. Distance is linear space, while the form of time referred to is linear time. Linear space and linear time. Let's consider two photons, one moving left, the other right: What restricts these photons from accelerating beyond lightspeed? And what constrains them both to the same lightspeed, rather than a different limit for each? We presume that they are both equally constrained, but in fact, this presumption is accurate:
There we have it. The logically proven fact is that lightspeed is created by light stopping. And, considering a group of photons, all travelling simultaneously at light speed, we find they all warp their existences back upon that point of zero time. Now for the link between linear space and linear time. When a particle is stationary, it experiences zero motion through space, and full motion through time. (That is to say, its perception of time is not attenuated, being that it is not travelling at any high speed.) When a particle travels at lightspeed, it experiences maximum motion through space and zero motion through time. This, because as shown, time stops. We thus reveal a link between space and time. That link exists between linear space and linear time. When one is zero, the other is at maximum. They form a principle of opposites. So, the 4 time corners are linked to linear time, as we know; and via linear time, they are connected also to the space corners. Linear time is linked somehow to the 4 space corners. But as seen in article Cube Representation, the 4 space corners are linked to the linear spacedimension in which the static opposites exist. And, linearspace and lineartime are distinct from one another: experiencing zero of one, a particle will experience the full force of another. (Through this relativity principle, they're linked, but they're certainly not one and the same; they've different identities.) We thus formulate a fully connected model of space and time: the 4 spacecorners are connected to linear space, which in turn is connected to linear time, which in turn is connected to the 4 time corners. Now, referring again to article Cube Representation, we note that the Cube, merely in terms of its Cube geometry, requires a flat plane and a straightline that's perpendicular to that flat plane. Now, the 4 corners exist on the flat plane. So, noting that linear time is connected to 4 time corners, and that these corners exist on a timeplane, we see that time encompasses both a line and a flat plane. A line and a flat plane constitute the geometry of a Cube. Time is therefore Cubic. Or, speaking in terms of dimensions, the four corners occupy 2 dimensions, and the static opposites occupy 1. Space has 3 dimensions: it's Cubic. Time also has 3 dimensions (one for linear time, the other two for the four corners): therefore, Time is also Cubic. And time is not linear, because as we've seen, there are 4 Time Corners on a flat plane, even in addition to linear time. This shows that time, in totality, is cubic. So, Time is Cubic, not linear. This is the full geometry of antipode creation! But remember that in addition to rectilinear motion, there must also be rotation. As shown in article 4 is the Supreme Number of the Universe, rotation requires a flat plane. Thus, although opposites are involved throughout the whole geometry, to make it complete there is required the combination of perpendicular opposites into rotationcapable flat planes. This renders opposites subordinate to planes. And, whereas opposites pertain to the number 2, planes pertain to the number 4. They have 4 corners. This proves 4 to be superordinate to 2. 4 is the supreme number of the universe. So: CASE 20We take a point from CASE 1. We take two lines, from CASE 2. We designate one of the lines linear space, and the other linear time. We set the point, or particle in motion along them—this means that the point begins to travel rectilinearly in space, while likewise experiencing linear time. In doing so, it links together the linear space and linear time. Within this linked geometry, the particle's speed cannot accelerate outwards to a limit, otherwise it would arbitrarily preclude its own extension. CASE 21From CASE 16, infinity is disproven. This means that the particle described in CASE 20 cannot accelerate infinitely. That is to say, it must have a finite maximum speed. CASE 22From CASE 20 and CASE 21, although an arbitrary outward boundary cannot be imposed, there must be a finite limit corresponding to a maximum speed: by process of elimination, this finite limitation must be inward—one that is decelerated towards. Such an inward limitation finds a nonarbitrary position upon the zeropoint, which, from CASE 5, is a necessary feature of the first level of existence. Since speed entails movement through space, the particle's experience of linear space cannot be assigned a value of zero: therefore, by process of elimination, it must be its experience of linear time that is zero. Therefore, when travelling at its maximum speed (lightspeed), a particle experiences zero linear time: this is a foldback solution, given that maxspeed particles, regardless of spatial direction, all converge upon zero linear time. CASE 23From CASE 22, we take two particles travelling at lightspeed: one moving left, the other moving right. At velocities in between these two, the zerotime boundary is moved away from. At the point halfway between the two max velocities, a stationary particle will experience full linear time: also, zero linear space, being that it is not moving spatially at all. So, stationary particles experience max linear time and zero linear space; while maxspeed particles experience zero linear time and max linear space. This demonstrates the relativistic link between linear space and linear time. CASE 24From CASE 14, we obtain 4 space corners, which exist within a 4cornerquadrant division in a flat plane of space. From CASE 11, such 4cornerquadrant divisions are geometrically linked to an rotational axis of linear space: this linear space axis being obtained from CASE 23. So, a 4/16 rotation exists between linear, static opposites. This setup constitutes the third level of existence. CASE 25From CASE 14, we obtain 4 time corners, to which we apply the same logic as was applied to the space corners in CASE 24. (A linear time axis is obtained from CASE 23.) We find that Time occupies the third level of existence. Were it linear, it would pertain to the first level (CASE 2); but, from CASE 11, the third level of existence pertains to the Cube. Therefore, Time is Cubic, not linear. CASE 26From CASE 24 and CASE 25, we obtain two instances of the third level of existence: one for space, one for time. The space instance includes an axis of linear space, while the time instance includes an axis of linear time. From CASE 23, linear space and linear time are linked. Space and time are thus linked together, and transcend the third level of existence and enter the fourth: or, that is to say, the fourth corner perspective dimension. This final link completes the universe's full geometry. CASE 27Although, from CASE 26, the universe's full geometry is found to involve static opposites from the first level (CASE 2), we observe, observe, that it also entails rotation. Rotation, from CASE 6, transcends the first level of existence and enters the second. The second is therefore superordinate to the first, and the 4 corners—which, from CASE 9, are inherent to the second level—are likewise superordinate to the 2 static opposites. 4 is superior to 2; and, static opposites and 4cornerquadrant divisions are all that exist within the universe's geometry; being that nothing else is included that could be superior to 4, we conclude that 4 is the Supreme Number of the Universe. Click here to view the above section of proof in the context of CubicAO's Full Time Cube Proof Q: As regards the concept of speed, isn't it relative? That is to say, zero speed from a stationary woman's perspective could be seen as a nonzero speed by her motorcycling husband. How can there be an absolute zero speed? All other speeds exist relative to these. The limits we've established are an immutable basis to which all else must conform. Further point: As we've seen, there is some relativity present within linear movement. The linear time and linear space dimensions expand and contract proportionally to a particle's speed. But in accordance with the geometry discussed on this page, rotation experiences no such relativistic effects: angular motion is always absolute. Linear motion is relative, angular not so: and since linear pertains to static opposites and the number "2", whereas rotation pertains to a 4/16 principle carrying the number "4", this statural discrepancy is found to be corroborative evidence of the supremacy of the number four. Further point: With regard to 4's supremacy, we note that not only are there 4 space corners and 4 time corners, but that there are four levels of existence: four corner perspective dimensions. The fact that the universe's full geometry contains exactly four of these is ancillary evidence of the supremacy of 4. Further point: "3 Dimensions is erroneous math without a 4th corner perspective dimension", as Dr. Gene Ray on TimeCube.com stated. Traditionally, a 3D representation would divide a Cube into eight equal vertices: but this fails to account for the presence of a static duality that is aligned with the rotational axis. It fails to account for the first level of existence within the second, and the second level of existence within the third. We see that this is evidence of 3D maths' Cubeless untrustworthiness. Further point: The 4cornerperspectivedimensions collapse back onto the 4cornerquadrant division. Thus each one is assigned to a corner. Further point: The presence of spacetime curvature, such as that caused by gravity, doesn't overrule or destroy the Cubic orthogonal perpendicular geometries, but merely introduces a complexity, a variation, within the preexisting geometric rules. More specifically, it introduces complexity by reconfiguring the arrangement of quanta and the interquantum links, thus it disturbs their neutral, Cubically balanced state. Nature's Time is Cubic and perpetual. Linear Time is wrong and suicidal. Word is fraught with evil, as in a virus among languages. Time Cube corners word god. Cubic Time transcends gods. Cowards fear the Time Cube. — Gene Ray, timecube.com
